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Old Jun 04, 2006, 09:54 PM // 21:54   #1
Forge Runner
 
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Guild: Aequitas Deis
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New SF build... try this

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First it was in ranger forum, but i guess i skipped this 1, so i deleted it and now its here. In the right place

Today me and 2 friends tried a new Sorrows Furnace build.

3 man: 55 hp monk, R/N, R/Mo

55hp monk HAS to be a pro, and has to have a +20% on enchantings physical damage sword

protective spirit
heal breese
mending
essence bond
baltahzar spirit
blesses aura
bonneti defence
SPELL BREAKER

Ranger/N:

barrage,
whirling def,
savage shot,
trall,
blood ritual,
mark of pain,
well of blood,
rez sig

I had 8 in blood magic (so wells do +3 regen)
15 in marksmanship
7 in curses (so MoP did +24 dmg)
10 in expertise
rest in WS (trall was doin +7)

Ranger/Mo

barrage
throw dirt
savage shot
whirling def
dodge
trall
VENGEANCE
rebirth

How this works:

So oviously, R/N does BR on the monk almost non stop.... the monk HAS to have spell breaker, +20% longer enchants on sword and have blessed aura!

The monk takes aggro, ranger/N then uses MoP on the same mob that monk is attaking, hiting few barrages and then using MoP then on next mob etc. Since all damage is physical, with bararge it adds alot to the damage. But the ranger has to be careful about aggro, as soon as MoP is casted, just run out.

Since the gnashers will try to degen the monk, AS SOON as there is a body make a well of blood to help the monk with hp regen. If there is a gnasher alive make sure you do it before he makes a minion, and have the other ranger have him on target, so if he will try to make a fiend, he can interrupt him, R/N will need alot of energy for a well.

The R/Mo is tere to mainly resurect+interrupt+do more dmg. When monk and R/N die, which will eventually hapen.... R/Mo rebirths both bodies to himself. Then uses vengence on monk. Monk changes armor, to make his hp go up a lot, then dies. Then he can be rebirthed, and go back to low hp


notes: all bows have to be piercing damage. Also for R/N the best option is Zealots bow, and have anouther bow in second wep set. When casting curses and wells, have the normal bow equiped for the +1 energy regearation, but as soon as done, barrage with a zealots bow

After a few tries, we actully got pretty far. It is hard, but rewarding. Too bad i had to leave that graeat party....
Try this and im open to new suggestions

Last edited by Maria The Princess; Jun 04, 2006 at 10:10 PM // 22:10..
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Old Jun 04, 2006, 11:16 PM // 23:16   #2
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How does the monk survive when Spellbreaker isn't up? Just make sure Protective Spirit is well-covered?

And if Spellbreaker gets disrupted, I assume that's a bad thing?

Obviously, I have no experience with 55 HP monking ...
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Old Jun 04, 2006, 11:51 PM // 23:51   #3
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i guess he was runing Bonetties defence before casting. with balthazar spirit adrenaline was never a problem

also, i guess his divine favor wa svery high, + the enchanting mods made spell breaker last. anouther point is that we(rangers) were targeting casters FIRST, then all the wariors and rangers.

but as i said, deaths occur, so its important that R/Mo has rebirth AND vengeance

just came to mind, maby the R/Mo could carry a weak prot spirit, and as soon as monk seems to go "down" cast it
but just tough of it

Last edited by Maria The Princess; Jun 04, 2006 at 11:59 PM // 23:59..
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Old Jun 05, 2006, 12:53 AM // 00:53   #4
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Utterly insane... I salute you and your insanity. If the R/Mo is less important (it seems) than the R/N and the 55 monk, why not have the R/Mo swap Dodge for Prot Spirit? (building off of your idea) ...Or maybe throw dirt, I don't think you need 2 people with that if you have a 55 tank.
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Old Jun 05, 2006, 03:06 AM // 03:06   #5
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i kinda think that throw dirt could be replaced...... ya!
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Old Jun 05, 2006, 10:54 AM // 10:54   #6
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You were able to kill all boss's you incountered? Also what quest did you take? Pretty cool!

Brother Gilburt
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Old Jun 05, 2006, 06:58 PM // 18:58   #7
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we cleared Grenth's footprint. unfortunately i didnt have time to stay so had to leave

the only problem we had was with Yakslapper. we needed some degen, but nobody had 1
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Old Jun 06, 2006, 12:53 AM // 00:53   #8
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I'm sure the R/Mo could use apply poison for the degen, to get bosses down faster. As soon as the mobs are killed, he could get apply poison up, and poison the mob, a +4 degen would help in this I think.

The only skill however I can see being replaced is dodge, since it can be not usefull, AFAIK. If the 55hp monk knows how to pull back ennemies, and you guys are either on TS or the monk get a way to tell you that he's going to die, the R/Mo just go back, and prepare to rebirth/vengeance. I did not do it in practice, so I don't know if he really need dodge, but degen would help a lot against bosses and other mobs (is spamming degen on like 3-4 mobs at start better than baraging 5 times in terms of speed killing?).
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Old Jun 06, 2006, 01:13 AM // 01:13   #9
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nice! Might have to try tihis oout with my guildd!
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Old Jun 06, 2006, 01:20 AM // 01:20   #10
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the poison idea is good. i was actually going to go to try #2 with my guild later on.

i think dodge is important, cuz you know, alot of stone summit rangers. and if monk teling hes going to die, then we both just run back. R/Mo having dodge saved us few times, cuz stone summit rangers guys couldnt hit him and he got away fast enouth to be able to counter bleeding. at normal speed, the wariors would probably stay ob his back and rangers would keep hittin him. thats what hapened to me R/N, but i gotta say, i was closer to "battle" cuz of MoP

and ya, use TS FTW
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